From Box2D to Chipmunk
Hey there, I’ve been very busy this last weeks working hard on my 2nd school year project, a mobile game. In a few weeks, I will explain it, but for now let’s do some programming stuff! The game is a...
View ArticleThe Citrus Engine goes on Haxe NME, welcome to the CitruxEngine
One month ago I started to work on the CitruxEngine. I was very confident with Haxe performance on mobile and NME cross platform opportunities. And now, I can say those are awesome! In April 14-15th, I...
View ArticleTribus, Graduation Project
On Wednesday 20 th, I made my last orals for school. Some weeks ago, I’ve finished my training at Swad‘s web agency in Annecy. Since Wednesday my sandwich course at Gobelins school (Annecy) is...
View ArticleCitrus Engine on Nape and physics performance improvement
Hi folks! Since my studies are over and my new portfolio online, I have time to focus on personal projects. Yep, it was time to contribute again to the Citrus Engine. I’ve worked 3 days at full time...
View ArticleBox2D Alchemy VS Nape, performance test on iPad3
Edit: The Box2D AS3 pure version is quicker than Box2D Alchemy! Take a look there Hey folks! Today I’m glad to share an important performance test for AIR mobile developers which want to use a physics...
View ArticleCreate a game like Tiny Wings
Tiny Wings is really a cute game and very fun to play thanks to physics content! It uses Box2D. If you’ve never played the game, give it a quick look : Generate those type of hills with a physics...
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